Detailed classification | MFA Degress Major courses |
Common Courses for MA & PhD Degrees | |
---|---|---|---|
Common Requirement |
Project | - | Digital Animation Project, Computer game Project, Special Effects Project, Realtime Interactive Contents Project |
인공지능 첨단세미나 | - | Introduction to Artificial Intelligence Humanities, Artificial Intelligence Literacy, Artifical Intelligence Persona Conceptual Design | |
Research Ethics and Writing Method | - | Research Ethics and Writing Method | |
AI basic Interdisciplinary Course | - | Artificial Intelligence and Art Creation, Game Engine and Animation, VR Animation Production, Reinforcement Learning and Animation, Generative Aland Creation, Machine Learning for Design, Human/Deep Learning Collaboration, Modern Society and Post-humanism, Start-up and Intellectual Property Rights, Start-up Management, Start-up Trend Analysis, Start-up Project |
Detailed classification | Common Courses for MA & PhD Degrees | |||
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Convergence subjects | Basic core subjects | Major courses for MA & PhD Degrees | ||
Detailed Elective Subjects |
AI imaging | Introduction to Digital Video
Introduction to Digital Image Processing Introducton to Visual Interface Visual Art & Computer Computer Graphics & Digital Image Physical Computing Ⅰ, Ⅱ Image Processing Practice with OpenCV Library Image Processing Practice with Processing |
Digital signal processing
Digital image Processing Ⅰ, Ⅱ Introduction to Multimedia Applications of Multimedia Special Lecturn on Image Information engineering Computer Vision |
Computational Image Processing Ⅰ, Ⅱ, Digital video System Ⅰ, Ⅱ, Special Lecture on Mobile Image Processing Ⅰ, Ⅱ, Video Systems and Its Applications, Visual Interface Technology, Special Lecture on Vision Interface, Special Seminar on Real-time Image Processing Ⅰ, Ⅱ, Image Restoration and Filtering Ⅰ, Ⅱ, Special Topics in Image Restoration Ⅰ, Ⅱ, Image processing Lab., Image Processing Applications, Medical Image Processing Ⅰ, Ⅱ, Image Fusion, Special Lecture on Imaging Science, Adaptive Signal Processing, Augmented Reality Lab., Augmented Reality, Optimization in Image Processing I, Ⅱ, Color Science, computer Vision Lab., Pattern Recognition, Intelligence Image Processing Ⅰ, Ⅱ, Deep Learning Image Recognition Ⅰ, Ⅱ, Analysing Digital Video Ⅰ, Ⅱ, Image Geometry , Image Application Mathematics Ⅰ, Ⅱ, Data Visualization Analysis , AI INDUSTRY-ACADEMIC COOPERATION , Sensor Data Processing and Applications , Embedded Deep Learning , Artificial Intelligence Mathematics |
AI Content | Production for Smartphone Game
Smartphone Programming Casual Game Production Computer Game Overview Virtual Reality And Media Multimedia : from Wagner to Virtual Reality Understanding Computer Graphics Computer Graphics |
Game Planning and Production
Game Mathematics Computer Game Intelligence Design Computing for Computer Game 3D Computer Animation Surface Modeling Visualization Techniques Computer Vision Mathematics Computer graphics Programming Lab. |
Mathematics for VR&Game, Programming for AI&VR, Artificial Intelligence for VR/Metaverse Ⅰ, Ⅱ, Emotion Engineering, Game Workshop Ⅰ, Ⅱ, Special Lecture for Game Design Computing Ⅰ, Ⅱ, Design Computing Algorithm and its Application, Special Lecture in Game Intelligence Ⅰ, Ⅱ, Game Programming, Network Game Design, The Rules of Play and Fundamental Game Design, Psychology on Diglatl Media, Digital Watermarking, Digital Copyright, Online Computer Game Technique, Case Studies for Copyright, Special Lecture in Computer Game Ⅰ, Ⅱ, Game Interaction Technology Ⅰ, Ⅱ, Intelligent Contents Production Ⅰ, Ⅱ, Introduction to Virtual Environments, Virtual Environments Lab., Controls in Virtual environments Ⅰ, Ⅱ, Special Lecture on Virtual environments, Special Topics in Virtual environments, Advanced Modeling Techniques,Advanced Computer Graphics, Mobile Graphics, Physics Based Simulation Seminar, Non-Photorealsitic Rendering, Special Lecture on Real-time 3D Vision System Ⅰ, Ⅱ, Human Computer Interaction, Special Lectures on Computer Graphics Ⅰ, Ⅱ, Ⅲ, Computer Animation Seminar | |
Technology Art | Procedural animation for Technology Art | History of Media Art
Futuristic Concept Studio Real-Time Digital Art Ⅰ. Studio Class |
Special Lecture on Digital Media, Digital Art Management, Digital aesthetics, Digital Art Theory Seminar, Special Lecture on Digital Art, Real-Time Digital Art II. Studio Class, Special Lecture on Real-Time digital Art, Special Lecture on Technology Art, Procedural animation for Technology Art, Special Lecture on Interactive Art, Concept Drawing, Contemporary Art | |
Workshop project | Scientific Imaging Project Ⅰ, Ⅱ, Ⅲ, Shot Animation Project, Digital Photography Project Ⅰ, Ⅱ, Ⅲ, Digital Art Theory Seminar, Digital Animation Project, Directing Master class Ⅰ, Image Processing Applications, Film Workshop Ⅰ, Ⅱ, Ⅲ, Film field research, Ⅰ, Ⅲ, Special Lecture on Imaging Science, Special Lecture on Interactive Art, Advanced project research, Animation Directing, Concept Drawing, Special Lecture in Computer Game Ⅰ, Ⅱ, Special Lectures on Computer Graphics Ⅰ, Ⅱ, Ⅲ |
Detailed classification | Courses for MFA Degrees Major courses |
Common Courses for MA & PhD Degrees | |
---|---|---|---|
Detailed Elective Subjects |
Digital/Scientific Photography | - | Scientific Photography Ⅰ, Ⅱ, Ⅲ, Scientific Imaging Project Ⅰ, Ⅱ, Ⅲ, Digital Photography Project Ⅰ, Ⅱ, Ⅲ, Forensic photography, Psychology of Photography, Visual Concept on Photography Ⅰ, Ⅱ, Image Research Design, Scientific & Industrial Photography Ⅰ, Ⅱ, Ⅲ’ |
Film, Animation & Media Studies | - | Film History Ⅰ, Ⅱ, Ⅲ, Moving Image Archiving, History of Film & Moving Image Technology, Sound theory, Film Aesthetics, Analysis of Contemporary film & Moving Image Ⅰ, Ⅱ, Study on Style of Film & Moving Image, Study on Film Narrative Ⅰ, Ⅱ, Study on Art Film, Popular Cinema Studies, Classical Film Theory, Contemporary Film Theory, Seminar on Film Theory Ⅰ, Ⅱ, National Cinema/Trans-National Cinema, Korean Cinema Ⅰ, Ⅱ, Korean Film History Ⅰ, Ⅱ, Ⅲ, Film Authorship Ⅰ, Ⅱ, Seminar on Image Criticism Ⅰ, Ⅱ, Cinema and Geopolitics, Methodology of Film study Ⅰ, Ⅱ, Cultural Studies, Cinema and Gender, Experimental Film & Video Art, Visual Art & Exhibition, Documentary Study, Digital Aesthetics, Film Aesthetics and Technology, Media Storytelling, Future Cinema, Film Language and AI, Cinema-Game Theory, Algorithm and Analysis of film, Study on XR, Animation Aesthetics Ⅰ, Ⅱ, Animation Criticism Ⅰ, Ⅱ, Animation Theory, A History of Animation Ⅰ, Ⅱ, Theory of Image Ⅰ, Ⅱ, Study on Image Ⅰ, Ⅱ, Media Criticism of the YouTube Era, Politics of Netflix, Research | |
OTT⦁Content Planning/ Policy/Business |
- | OTT Content Planning Workshop, Understanding of IP Business, Ancillary Cotent, Audiovisual Industry, Research Methodology in Audiovisual Industry, New Media & Audiovisual Industry, The Legal Aspects of Media Industry Ⅰ, Ⅱ, Marketing for Audiovisual Media, Cultural Industries, World Audiovisual Industry and Policy Ⅰ, Ⅱ, Korean Audiovisual Industry and Policy Ⅰ, Ⅱ, Chinese Audiovisual Industry and Policy Ⅰ, Ⅱ, International Relationship in Audiovisual Industry, Audiovisual Industry and Finance, Audiovisual Policy, Audiovisual Content Planning Ⅰ, Ⅱ, Ⅲ, Ⅳ, Cultural Policy, Animation Policy and Planning, Artificial Intelligence(AI) and Big Data in Media Industry Ⅰ, Ⅱ, Animation Marketing Ⅰ, Ⅱ, Seminar on Audiovisual Industry & Policy Ⅰ, Ⅱ, Ⅲ, Ⅳ, Audiovisual Industry and Artificial Intelligence(AI), Creative Directors, Audiovisual Content Producing, Immersive Content Industry(VR/AR/MR), Animation Producing Ⅰ, Ⅱ, Humor for animation, OTT Project Workshop, Marketing for Entertainment Content, The Legislative System and Policies for OTT Platforms and Content | |
Film&Media Production / Special Effects |
Film Workshop Ⅰ, Ⅱ, Ⅲ, Ⅳ
Advanced Film Workshop Ⅰ, Ⅱ, Ⅲ, Ⅳ Cinematography Masterclass Ⅰ, Ⅱ Film Sound Design Study on Film Editing |
Directing Master classⅠ, Ⅱ, Documentary, Documentary production Workshop, Study on Cinematic Mise-en-Scene, Filmic Expression, Study on Film Directors, Film Analysis Ⅰ, Ⅱ, Genre film Ⅰ, Ⅱ, Analysis of Narrative Scene, Screenwriting Ⅰ, Ⅱ, Ⅲ, Ⅳ, Moving Image Storytelling Ⅰ, Ⅱ, Advanced Screenwriting, Film Adaptation, Directing Actors for Film Ⅰ, Ⅱ, Study on Cinematography and Lighting Ⅰ, Ⅱ, Study on Sound, Film Sound Directing, Film Music, Editing Workshop, Production Design, Directing of Image Space, Analysis of Special effects Ⅰ, Ⅱ, Digital matte for film and video Ⅰ, Ⅱ, Analysis of 3D CG for visual special effects and animation, Study on visual special effects, Study on Film&Media Planning/Producing, Seminar on Film & Media Production Ⅰ, Ⅱ, Ⅲ, Ⅳ, Studies on major Film Theory, Seminar on Ph.D Research, Study on digital convergence media, Understanding of Cinema and Special Effects, VR Cinema Production and Technology, Understanding of Stereoscopic image and VR | |
Immersive Media/ Animation Contents |
3D Animation Ⅰ, Ⅱ, Ⅲ, Ⅳ
3D Animation Cinematography Ⅰ, Ⅱ Clay/Draw Animation Workshop I, II, III, IV” |
2D Animation Workshop Ⅰ, Ⅱ, 2D Dimensional Image Workshop, 2D Computer Graphics, 3D Animation Master Class, 3D Animation Making Study Ⅰ, Ⅱ, Ⅲ, Ⅳ, 3D Composition, Digital Lighting, Pixelation, Digital Animation Workshop Ⅰ, Ⅱ, Ⅲ, Ⅳ, Digital editing Ⅰ, Ⅱ, Sound Workshop, dvanced Stop-Motion Production Ⅰ, Ⅱ, Ⅲ, Ⅳ, Character Construction for Stop-Motion, Animation Desing Ⅰ, Ⅱ, Animation Screenplay Study, Realtime Visual Effect production Ⅰ, Ⅱ, Cinematography for Animation, Animation Directing, Character Animation Workshop Ⅰ, Ⅱ, Ⅲ, Timing Project I, II, Realtime Aniamation Production I, II, Interactive Contents Production I, II, The Development/Business of Interllectual Property, Interactive programing study for Animation Ⅰ, Ⅱ, Studies on Writing Skill for Paper I, II, Short Animation Planning Ⅰ, Ⅱ, A Study on Oriental Animation, Theory of Digital Visual Media, Theory of Plastic Arts, Creative Scenario for animation, Visual Design Seminar, Animation Authorship Ⅰ, Ⅱ, Visual Image & Color, European Animation Analysis, History of Image Concept, Modern Animation Analysis, Interface Design Priciples Ⅰ, Ⅱ, Hypermedia Aesthetic Studies, Study on Korea animation Ⅰ, Ⅱ, A History of Korean Animation | |
Film & Multimedia -New Media Art Making |
Studyon the methods of Analyzing and Preparing Articles Ⅰ, Ⅱ
Experimental digitalmedia art Interface Design for Media Sound design fordigital media Realtime Interactive Contents Project |
Contemporary Imaging Art & New Media, Digital editing formedia and video, Design·Thinking·Storytelling, Interactive anddesign programming, Imgaes theory: art, industry, culture, Media Art Research Project Ⅰ, Ⅱ, Media art aesthetics and technology, Media Art storytelling Ⅰ, Ⅱ, Programing for New Media Arts Ⅰ, Ⅱ | |
Film & Multimedia -Animation Making |
Studyon the methods of Analyzing and Preparing Articles Ⅰ, Ⅱ
Realtime Interactive Contents Project |
Animation Policy and Planning, Animation Producing Ⅰ, Ⅱ, 3D Animation Workshop Ⅰ, Ⅱ, Ⅲ, Ⅳ, Clay/Draw Animation Workshop Ⅰ, Ⅱ, Ⅲ, Ⅳ, 3D Animation Cinematography Ⅰ, Ⅱ, Advanced Stop-Motion Production Ⅰ, Ⅱ, Ⅲ, Ⅳ, Animation Aesthetics Ⅰ, Ⅱ, Image Criticism Ⅰ, Ⅱ, Animation Theory, Image Authorship | |
Film & Multimedia -Imaging Making |
Studyon the methods of Analyzing and Preparing Articles Ⅰ, Ⅱ
Digital Image & Color Realtime Interactive Contents Project |
Theory of Media Image Ⅰ, Ⅱ, isual Media Design Seminar Ⅰ, Ⅱ, Media Production Ⅰ, Ⅱ, Analysis and Production of Documentary, Analysis of Imaging Ⅰ, Ⅱ, Imaging Editing Ⅰ, Ⅱ, Analysis of Special Effects Ⅰ, Ⅱ, Programing for Media Arts Ⅰ, Ⅱ, |
Detailed classification | Common Courses for MA & PhD Degrees | |
---|---|---|
Basic core subjects | Major courses for MA & PhD Degrees | |
Entertainment technology |
- | Convolutionnal Neural Network, Advanced Computer Graphics, Virtual Beings and Human, Face in notion, NPAR, Immersive AI, UX Design Seminar, Immersive contents workshop, Virtual Art Production |
Detailed classification | Common Courses for MA & PhD Degrees | ||
---|---|---|---|
Basic core subjects | Major courses for MA & PhD Degrees | ||
Detailed Elective Subjects |
CM(Technology) | - | Human Computer(Contents) Interaction, Contents production and Law, AI Contents Production, media art meaning mining, Intelligent Contents Production Ⅰ |
CM(Art) | - | Integration Contents Pre-Production, new media & film industry, Production of 3D Digital Contents, digital film aesthetics, Business Issue & Contents Ⅰ,Ⅱ, 3D Animation production & storytelling Ⅰ,Ⅱ |