Members

Full-time

Chair Professor:

  • Specialization
    • Image Engineering
    • AI Imaging
    Research Area
    • AI Imaging, Computational Photography, Lightfield, Image Restoration and Enhancement, Computer Vision, 3D Vision
  • Specialization
    • Image Engineering
    • AI Content
    • Creative Masters
    Research Area
    • HCI, Motion Capture, Motion Recognition, CG/VR, Metaverse, UI/UX, Computer Programming
  • Specialization
    • Image Engineering
    • AI Content
    Research Area
    • Smart Interaction
    • Computer Games
    • Artificial Intelligence
  • Specialization
    • Image Engineering
    • Art Engineering
    Research Area
    • Art Engineering
    • Media Art
    • Multimedia
  • Specialization
    • Image Engineering
    • Art Engineering
    Research Area
    • Media Art
    • Digital Technology Applications and Convergence Arts
  • Specialization
    • Image Engineering
    • AI Imaging
    Research Area
    • Computer Vision
    • Natural Language Processing
    • Deep Learning Applications
  • Specialization
    • Image Engineering
    • AI Imaging
    Research Area
    • Computer Vision
    • Deep Learning Models and Training Methods
    • AI for Content Creation
  • Specialization
    • Image Engineering
    • AI Content
    Research Area
    • 3D/VR
    • Generative AI
    • Multimodal
  • Specialization
    • Image Engineering
    • AI Imaging
    Research Area
    • Computer Vision
    • Artificial Intelligence and Deep Learning
    • Intelligent CCTV
    • Image/Video Retrieval
    • Generative Models
  • Specialization
    • Image Engineering
    • AI Content
    Research Area
    • Artificial Intelligence
    • Computer Vision
    • Generative AI
    • Image Processing

Chair Professor:

  • Specialization
    • Film/Multimedia
    • Special Effects
    Research Area
    • Film Studies, Media Content Technology
  • Specialization
    • Film/Multimedia
    • Immersive Media/Animation Contents
    Research Area
    • 2D Animation, Cultural Technology, Animation
  • Specialization
    • Film/Multimedia
    • Film, Animation & Media Studies
    Research Area
    • Film, Animation, Video Production
  • Specialization
    • Film/Multimedia
    • Film & Media Production
    Research Area
    • Film Production, Cinematography
  • Specialization
    • Film/Multimedia
    • Immersive Media/Animation Contents
    Research Area
    • Real-Time Animation, 3D Animation, VR, Unreal Engine
  • Specialization
    • Film/Multimedia
    • Film & Media Production
    Research Area
    • Film Directing, Scenario Writing, Documentary
  • Specialization
    • Film/Multimedia
    • OTT•Content Planning/Policy/Business
    Research Area
    • Animation Production, Character Animation, Storyboard Animation
  • Specialization
    • Film/Multimedia
    • Film & Media Production
    Research Area
    • Film Production, Scenario Writing, Directing, Digital Film Production, Film Distribution and Sales
  • Specialization
    • Film/Multimedia
    • OTT•Content Planning/Policy/Business
    Research Area
    • Content Planning, Policy and Business
  • Specialization
    • Film/Multimedia
    • Immersive Media/Animation Contents
    Research Area
    • Character Animation, Immersive Media Content, Animation Automation

Chair Professor:

  • Specialization
    • Entertainment Technology
    Research Area
    • Scientific Imaging, Forensic Imaging
  • Specialization
    • Entertainment Technology
    Research Area
    • Cultural Consumer and Art Content Data Analysis, Media User Experience Design, Artificial Intelligence, Big Data
  • Specialization
    • Entertainment Technology
    Research Area
    • VFX, Virtual Production, VR/AR/XR, Digital Twin
  • Specialization
    • Entertainment Technology
    Research Area
    • VFX, Virtual Production, VR/AR/XR, Digital Twin
  • Specialization
    • Entertainment Technology
    Research Area
    • Artificial Intelligence, Systems Biology, Network Science, Virtual Beings
  • Specialization
    • Entertainment Technology
    Research Area
    • 3D Design, Immersive Media, Virtual Production, Spatial Design, Metaverse